each digit of base should be evenly spawned

# 50/50 or 1/2: (Each number)

Successions for an amount e.g. 30000000: 26 max

1,1,1,1,1,1 * 26

How average many numbers needed for each max succession.

{6 successions: [100 tries, 150] is avg tries 125, 10: [400, 450] is 425}

min-max and avg tries

Complex numbers:

Numbers in same order successions.

'1,0,1,1,1,0,0': 30000000: 1 max

1 digit to x digits ( memory )

Successions for following amounts

0,0,0: 2

0,0,1: 1

0,1,1: 2

1,0,1: 3

next will be 0,0,1

How average many numbers needed for each max succession.

{6 successions: [100 tries, 150] is avg tries 125, 10: [400, 450] is 425}

min-max and avg tries

Due to memory:

Successions of succession:

1 successions: how many successions of same digits

5 successions: 27

..

20 successions: 3

6 successions: [125] happened 3 times so far

# 1/30: (Each number)

14,14,14,14,14,14 * 30000000 tries gets 24

[14,1,3], [14,1,3], [14,1,3] * 1030000000 tries gets 5

mnum of x tries gets y times

e.g. [14,1,3] 1 tries got 2 times

of

[14,1,3] 1 tries got 5 times min, 10 times max, 7 times avg

1/2 50/50: 3 tries got times{'min': 2, 'max': 5, 'avg': 4}

1/3 1 or 2 or 3:

1/4:

1/5:

1/6:

1: 3 tries got times 4 Next possibility of 5: %

Chance = sides

Amount of times = sides

start: 1/6 1/6 1/6 1/6 1/6 1/6

got a 2:

Too much an average and not a succession.

1/6 2/6 1/6 1/6 1/6 1/6

[x,y,z,a,b,c], [x,y,z,a,b,c], ...

1 / 6 * 100